PolyKids

Digital & Technology: Building the Future with Coding Skills

Coding, robotics and digital technology for children — from their first games in Scratch to their own mobile apps and interactive devices.

"We teach children not just to use technology, but to create it. Our courses are built on a game-based approach and project work: each child moves from simple algorithms to complex digital products. Along the way, they develop logical thinking, creativity, problem-solving, and collaboration skills. The result is their own project — a game, an app or an interactive device they can be proud of."

Scratch Junior Programming in English

Ages: 5–7Duration: 16 lessons (45–60 min), 1–2 times a week.

«Learn the basics of coding and English through play!

Classes are held in a customised version of ScratchJr. By the end of the course, your child will have created their very own mini-game."

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Scratch Programming in English

Ages: 7+ (Beginner)Duration: 16 lessons (60–90 min), 1–2 times a week.

Keep creating games and digital stories in English!

After the course, your child will be able to code in Scratch independently, use basic graphic design tools, and communicate more confidently in English

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JavaScript Programming Series — 3 modules

Ages: 10+Duration: Each module — 16 lessons (60–90 min), 1–2 times a week.

Module 1: «Programming Basics" — learning core programming concepts, basic syntax, and completing a practical project.

Module 2: «Web Development Basics" — working with HTML/CSS, jQuery, creating a landing page and an interactive slider

Module 3: «Game Development" — building interactive games and bringing animated characters to life.

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App Inventor Mobile Development Series — 3 modules

Ages: 8+Duration: Each module — 16 lessons (60–90 min), 1–2 times a week.

Module 1: Building mobile apps in App Inventor — learning visual programming and building your first smartphone apps.

Module 2: Create your own app in App Inventor — creating a multi-screen project packed with real features.
Module 3: Next-level projects — designing and building your own game apps.

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Arduino Uno Programming

Ages: 7+Duration: 16 lessons (60–90 min), 1–2 times a week.

Explore hands-on electronics — working with circuits, sensors, and an Arduino board through mBlock, a visual block-based programming tool.

By the end of the course, your child will have built their own interactive device or game.

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«Tomorrow's skills start today».

Logical thinking
Children learn to structure their thoughts, break complex problems into simple steps, and build algorithms.

Creativity & imagination
Creating games, animations and apps develops creative thinking, a richer visual imagination and the joy of bringing ideas to life.

Critical thinking
Coding teaches children to define problems, analyse mistakes and find the best solutions.

A broader worldview
Children see how the technology around them actually works — and often discover a passion for other STEM fields.

An advantage for the future
An early start in IT gives children a head start when applying to technical universities and launching their careers.

«Our approach: play + practice + results».

Game-based learning: Students learn through engaging tasks and by building their own computer and mobile projects — not passive listening.

Hands-on projects: Every course ends with a final product (a game, an app, or a device).

English in action: Programming lessons are delivered in English, so language skills grow naturally alongside coding.

Mentor support: Teachers guide students at every step, provide feedback, and keep them motivated.

Safe and comfortable environment: Platforms like Scratch, mBlock, and App Inventor make first steps in programming visual, intuitive, and safe.

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